<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <script src="http://bigemap.com/offline_data/newjunbiao/vue.js"></script> <link href="http://ua.bigemap.com:30081/bmsdk/bigemap-gl.js/v1.1.0/Widgets/widgets.css" rel="stylesheet" /> <script src="http://ua.bigemap.com:30081/bmsdk/bigemap-gl.js/v1.1.0/bigemap-gl.js"></script> <!-- elementui --> <script src="http://bigemap.com/offline_data/newjunbiao/elementui.js"></script> <link rel="stylesheet" href="http://bigemap.com/offline_data/newjunbiao/elementui.css" /> <!-- 引入turf.js相關(guān)庫(kù) --> <script src="/offline_data/turf.min.js"></script> <title>PrimitiveAPI加載大量的面</title> <style> * { margin: 0; padding: 0; } html, body { width: 100%; height: 100%; } #app { width: 100%; height: 100%; } #baseMap { width: 100%; height: 100%; } .tools { position: absolute; z-index: 9; top: 40px; right: 60px; width: 200px; height: 40px; display: flex; align-items: center; } </style> </head> <body> <div id="app"> <div id="baseMap"></div> </div> <script> let viewer = null; window.onload = () => { new Vue({ el: "#app", data() { return {}; }, mounted() { this.initMap(); }, methods: { //初始化地圖 initMap() { bmgl.Config.HTTP_URL = "http://ua.bigemap.com:30081/bmsdk/"; viewer = new bmgl.Viewer("baseMap", { mapId: "bigemap.dc-satellite", infoBox: false, selectionIndicator: false, requestRenderMode: false, }); if ( bmgl.FeatureDetection.supportsImageRenderingPixelated() ) { viewer.resolutionScale = window.devicePixelRatio; } //開(kāi)啟抗鋸齒,讓圖像更加清晰 viewer.scene.postProcessStages.fxaa.enabled = true; this.loadManyPolygons(); }, loadManyPolygons() { let polygons = turf.randomPolygon(1000, { bbox: [-180, -90, 180, 90], num_vertices: 4, }); let fs = polygons.features; let instanceArr = []; for (let i = 0; i < fs.length; i++) { let pos = fs[i].geometry.coordinates[0]; let polygon = new bmgl.GeometryInstance({ geometry: new bmgl.PolygonGeometry({ polygonHierarchy: new bmgl.PolygonHierarchy( bmgl.Cartesian3.fromDegreesArray( pos.flat() ) ), }), }); instanceArr.push(polygon); } viewer.scene.primitives.add( new bmgl.Primitive({ geometryInstances: instanceArr, // 設(shè)置多邊形的表面材質(zhì) appearance: new bmgl.MaterialAppearance({ material: new bmgl.Material({ fabric: { type: "Color", uniforms: { color: new bmgl.Color.fromCssColorString( "#f45d22" ).withAlpha(0.4), }, }, }), }), }) ); }, }, beforeDestroy() { viewer.destroy(); viewer = null; }, }); }; </script> </body> </html>